So, I’ve been working on this for a while now. It started as a concept for a monthly 3D art contest, and turned into an exercise in creature form and anatomy. It’s not complete yet, but once I’m done with the ears, it should be good to go:
Again, I’m always willing to hear comments and especially criticism, and you can submit them here or at my current zbrushcentral post here. I’ll update this as soon as I can.
As soon as I’m done I want to have a skull, muscle tone, and the overall facial structure in at least 3 separate tools. I’m hoping I can use these for a project to translate portraits of friends and family members into 3D portraits.